VET

Technical Innovation in Blended Learning (TIBL)

Technical Innovation in Blended Learning (TIBL)
Working with a tablet during distance learning

The project developes C-VET training courses for training performed in formal and in non-formal C-VET education. These courses use Blended Learning as a technology enhanced method and focus on the use of multiple devices (as used by the trainees an everyday life). The innovation is the implementation of a trainee-focusing pedagogical framework based on heutagogy, the development of an all-encompassing quality enhancement framework (including also the pedagogy) and the approach to the diversity of various technical equipment (the multiple devices). The project is complementary to a Grundvig Multilateral project by transferring the theoretical developed outputs to a practical implementation in a different (but similar) educational sector.

The project combines knowledge and experience from VET training institutions with the research and innovation potential of universities.

  1. The applicant SAFA is an important Spanish school foundation focusing on school and vocational education,
  2. EFQBL is a VET and trainers education organisation and was founded as a dissemination tool out from a Blended Learning Multerlateral Grundtvig Project,
  3. DigiLab from the University La Sapienza and the
  4. University of Aveiro are specialised in innovation in technology enhanced training and the related pedagogy.
  5. SADE is a specialist in Distance Learning and quality enhancement frameworks.

These participants ensure a consortium well-distributed in Europe.

The project results impact to the trainer community in Europe providing innovative and modern training (based on Blended Learning and including workplace-based training) with a technology enhanced approach to training using multiple devices.

EBI/EIE was founding member of the EFQBL and still is close connected to this organisation.

Web page of the project

TIBL Project Logo

The webpage of the project offers considerations about Blended Learning, the use of multiple devices, pedagogical considerations in context with the training and the specific training conditions in web-based C-VET training and the working trainees.

The created project results including the developed toolbox are free for use.